Hobbico Hadron Technical Information Page 12

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C.G. (Center of Gravity)
If using batteries different than those recommended in this instruction manual be certain to balance your Hadron as follows:
4th Mark 6th Mark
While checking the C.G. the Hadron must be in ready-to-fl y condition with all components installed including the receiver and
propeller. There are nine C.G marks molded into the top of the fuselage on both sides of the turtledeck. Counting backward from the
rst mark at the front, the recommended C.G. range is anywhere between the 4th mark and the 6
th
mark, with the recommended
starting point at the 5
th
mark (which is approximately even with the front edge of the turtledeck). The easiest way to balance your
Hadron is simply to stick T-pins into the wing at the 4
th
and 6
th
marks and make sure your Hadron balances in-between.
Balanced nearer the front of the C.G. range you’ll notice that the Hadron is more stable and fl ies smoother, but can fl y and land
slower when balanced nearer the aft end of the range. If most of your fl ying consists of high-speed passes and full-throttle fl ying
you’ll want to balance your Hadron nearer the front of the range.
Control Throws
These are the recommended control surface throws:
AILERON
ELEVATOR
RUDDER
HIGH RATE LOW RATE
3/4" [19 mm]
19°
Up
3/4" [19 mm]
19°
Down
3/4" [19 mm]
15°
Right
3/4" [19 mm]
15°
Left
1/2" [13mm]
13°
Up
1/2" [13mm]
13°
Down
1/2" [13mm]
13°
Up
1/2" [13mm]
13°
Down
3/4" [19 mm]
19°
Up
3/4" [19 mm]
19°
Down
1-1/4" [32mm]
25°
Right
1-1/4" [32mm]
25°
Left
Elevator and aileron throw is measured at the widest part of the elevons at the root end and rudder throw is measured at the
bottom of the rudder. VECTORING THROW: Vectoring is primarily used to perform spectacular fl at spins. In most instances then
you’ll want maximum vectoring throw. However, you may discover maneuvers where less vectoring throw is required. You can
either simply use less stick input, or program a vectoring low rate to your preference.
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